ENTERTAINMENT , FOR CODERS

Making a game in JavaScript Part 4 : The Playable Context and code structure

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“These things are all about getting the timing right..” It was previously highlighted that we would want to include: game.initialise()game.update()game.render() These are the basic steps for any game development. We initialise the variables we need to start, when the game starts it runs in a loop, each iteration of the […]